The creature usually does not need to make Perception checks to pinpoint the location of a creature within range of its blindsense ability, provided that it has line of effect to that creature. The amount of damage each round is determined in the creature's entry.įormat: bleed (2d6) Location: Special Attacks and individual attacks.īlindsense (Ex) Using nonvisual senses, such as acute smell or hearing, a creature with blindsense notices things it cannot see. This bleeding can be stopped by a successful DC 15 Heal skill check or through the application of any magical healing.
Most creatures with this ability have a racial bonus to maintain a grapple (listed in its CMB entry).įormat: attach Location: individual attacks.īleed (Ex) A creature with this ability causes wounds that continue to bleed, inflicting additional damage each round at the start of the affected creature's turn. The target can attack or grapple the creature as normal, or break the attach with a successful grapple or Escape Artist check. The creature is considered grappling, but the target is not. It is immune to precision damage (like sneak attacks) and critical hits.įormat: amorphous Location: Defensive Abilities.Īmphibious (Ex) Creatures with this special quality have the aquatic subtype, but they can survive indefinitely on land.Īttach (Ex) The creature automatically latches onto its target when it successfully makes the listed attack. It can’t gain an extra action in this way more than once per round.įormat: amazing initiative Location: Special Attacks.Īmorphous (Ex) The creature's body is malleable and shapeless. This additional standard action can’t be used to cast a spell.
As a free action on its turn, it can expend one use of mythic power to take an additional standard action during that turn. It cannot be flanked.įormat: all-around vision Location: Defensive Abilities.Īmazing Initiative MA (Ex) The creature has a bonus on initiative checks equal to its mythic rank. Ability drain is permanent and can only be restored through magic.įormat: 1d4 Str drain Location: Special Attacks or individual attacks.Īll-Around Vision (Ex) The creature sees in all directions at once. Some mythic abilities from Pathfinder Roleplaying Game: Mythic Adventures are presented here for your convenience, although they are not universal monster rules these are indicated with a superscript "MA."Ībility Damage and Drain (Ex or Su) Some attacks or special abilities cause ability damage or drain, reducing the designated ability score by the listed amount. Each rule includes a format guide for how it appears in a monster's listing and its location in the stat block. The following rules are standard and are referenced (but not repeated) in monster stat blocks.